Version 6 (modified by art, 16 years ago) (diff) |
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Welcome to the osgPPU webpage
osgPPU is a library to use with OpenSceneGraph. It provides you with a graph based specification of a computation pipeline. An example application shows how to setup true HDR Rendering with osgPPU.
Currently the osgPPU is in Beta phase. So I would be very appreciated on every input, like: critics, corrections, patches etc.
Documentation
There exists a doxygen of the complete source code. You can find it here
A first time osgPPU was presented as a part of a project at the OpenSceneGraph BOF at Siggraph 2007 in San Diego, USA. You can download the presentation slides from here.
Download
To get the latest revision of the source use following command:
svn co svn://projects.tevs.eu/osgPPU/trunk osgPPU
There is currently no stable release. Please use the source from the svn.