Changes between Version 2 and Version 3 of PostProcessingUnits


Ignore:
Timestamp:
01/29/08 10:44:34 (16 years ago)
Author:
art
Comment:

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  • PostProcessingUnits

    v2 v3  
    1212 * Unit - default bypass unit without any rendering capabilities 
    1313 * UnitOut - pass input textures to the frame buffer (can be used to display results on the screen) 
    14  * UnitOutCapture - pass input textures to a file (often used to capture renderings on higher resolution than monitor supports) 
     14 * UnitOutCapture - pass input textures to a file (often used to capture renderings in higher resolution than monitor supports) 
    1515 * UnitInOut - pass input to the output 
    1616 * UnitInResampleOut - pass input to the output by scaling the input texture