Changes between Version 28 and Version 29 of WikiStart
- Timestamp:
- 01/29/08 20:10:29 (16 years ago)
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WikiStart
v28 v29 18 18 * Mipmapping supported 19 19 * Use UnitOutCapture to capture frames in upto 4096x4096 resolution (or 8192x8192 on G80 GPUs) 20 * Use osgdb_ppu Plugin to load and to store the pipeline from and to the file 20 21 * Example application describes how to implement HDR Rendering with osgPPU 21 22 * An example application showing Depth Of Field emulation is in development... … … 45 46 46 47 == News == 47 || 29th, January 2008 || Svn repository does contain now the osgdb_ppu plugin which is capable of storing and loading of osgPPU Pipelines from files. Currently the feature is disabled, because it is in the test phase for now. I am also waiting on patches to be submitted to the osg repository to allow of non-inlined shader code to allow storing of shader program externally of .ppu files. New example application was added to allow viewing of stored pipelines (e.g. "./viewer Data/blur.ppu" will use the blur pipeline to blur your input)||48 || 29th, January 2008 || New osgdb_ppu plugin is capable of storing and loading of osgPPU Pipelines from files. Currently the plugin is in the test phase and do not work very well for highly complex pipelines. New example application was added to allow viewing of stored pipelines (e.g. "./viewer Data/blur.ppu" will use the blur pipeline to blur your input). Just take a look. || 48 49 || 19th, January 2008 || osgPPU does now compiles under Windows. Thank to Stephane Lamoliatte for providing a proper CMake build system to the osgPPU project. Currently osgPPU is under heavy development and there is less time left before first developer release (pre stable release). To accomplish this mission some more test on different platforms and in different applications are required. || 49 50