Changes between Version 26 and Version 27 of WikiStart


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Timestamp:
01/29/08 01:15:03 (12 years ago)
Author:
art
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  • WikiStart

    v26 v27  
    66a screen aligned quad in a frame buffer object. During the rendering a shader can be applied. The results (there could  
    77be many per one pass) are passed to the next ppu in the graph. The outcoming result of the pipeline can either be  
    8 shown on the screen by using PostProcessingUnitOut or used as a texture for other cool things.  
     8shown on the screen by using UnitOut or used as a texture for other cool things.  
    99 
    1010Currently the osgPPU is in beta phase. So I would be very appreciated on every input, like: critics, suggestions, patches etc. 
     
    1717 * Supports out of the pipeline texture inputs to a ppu  
    1818 * Mipmapping supported 
    19  * Use PostProcessUnitOutCapture to capture frames in upto 4096x4096 resolution (or 8192x8192 on G80 GPUs) 
     19 * Use UnitOutCapture to capture frames in upto 4096x4096 resolution (or 8192x8192 on G80 GPUs) 
    2020 * Example application describes how to implement HDR Rendering with osgPPU 
    2121 * An example application showing Depth Of Field emulation is in development...