Changeset 59
- Timestamp:
- 10/18/2007 12:09:24 AM (5 years ago)
- File:
-
- 1 edited
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trunk/src/nrEngine/Script.cpp (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
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trunk/src/nrEngine/Script.cpp
r58 r59 35 35 mFirstRunTimed = true; 36 36 mScriptStartTime = 0; 37 38 mTimer = Engine::sClock()->createTimer(); 39 mTimer->setPause(true); 37 40 } 38 41 … … 420 423 mTimer->setPause(false); 421 424 mTime = mTimer->getTime(); 422 423 //printf("%s (%f - %f)\n", getResourceName().c_str(), mTime, mScriptStartTime);424 425 425 426 // do execute the script only if start time was passed … … 427 428 { 428 429 // if the script is waiting for the start, then it runs in a loop mode 429 setRunOnce(false);430 //setRunOnce(false); 430 431 431 432 // do nothing at now … … 530 531 Result Script::fullRun() 531 532 { 533 // check if start time already passed 534 mTimer->setPause(false); 535 mTime = mTimer->getTime(); 536 537 // do execute the script only if start time was passed 538 if (mScriptStartTime > mTime) 539 { 540 return OK; 541 } 532 542 533 543 // check for looped script … … 590 600 591 601 // intialize the timer and pause it 592 mTimer = Engine::sClock()->createTimer();593 mTimer->setPause(true);602 //mTimer = Engine::sClock()->createTimer(); 603 //mTimer->setPause(true); 594 604 595 605 // reset the script, so it can run
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