source: win32-devcpp/nrEngine_private.h @ 1

Revision 1, 600 bytes checked in by art, 13 years ago (diff)
Line 
1/* THIS FILE WILL BE OVERWRITTEN BY DEV-C++ */
2/* DO NOT EDIT ! */
3
4#ifndef NRENGINE_PRIVATE_H
5#define NRENGINE_PRIVATE_H
6
7/* VERSION DEFINITIONS */
8#define VER_STRING      "0.0.6.117"
9#define VER_MAJOR       0
10#define VER_MINOR       0
11#define VER_RELEASE     6
12#define VER_BUILD       117
13#define COMPANY_NAME    ""
14#define FILE_VERSION    "0.0.6"
15#define FILE_DESCRIPTION        "nrEngine - Game-Engine"
16#define INTERNAL_NAME   ""
17#define LEGAL_COPYRIGHT ""
18#define LEGAL_TRADEMARKS        ""
19#define ORIGINAL_FILENAME       ""
20#define PRODUCT_NAME    "nrEngine Akula"
21#define PRODUCT_VERSION "0.0.6"
22
23#endif /*NRENGINE_PRIVATE_H*/
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